This Event happens when the objects current sprite has finished its animation. i followed a tutorial on youtube i know that the right and left animations work any help would be appreciated thanks. I think there are two things that you can do to improve this: Instead of guessing through (imageindex > 6 & imageindex < 8), you can also use the Animation End Event.
Now it’s time to put our logo or the main theme picture into the banner. Also, no matter how fast or slow I make the imagespeed, the run animation seems to move at step speed. We created a 1 px frame around out banner. The run animation still won't play through on the ground, but after a moment during the jump the sprite changes from the jump sprite to the run animation. Shrink the selection by 1 px ( Selection shrink) and delete the selection with Ctrl+K. For some reason when I run the game the sprite is in its jump animation and not its idle at the start even when moving left and right the sprite is still the jump animation. Select the whole image with Ctrl+A and fill it with black ( Ctrl+, ).